Available for opportunities MS HCI @ Indiana University

Designing experiences that move people.

I'm Aiden Eichenour — a UX and Product Designer with a front-end development background. I started in web development, discovered HCI, and never looked back. I advocate for users while building things that actually work.

9+
Projects
MS
HCI Candidate
IUI
Indiana Univ.

Projects that
tell a story.

Built for fun.
Shipped for real.

Side projects built quickly and independently — each one exploring a browser API or solving a real daily problem. All vanilla HTML, CSS, and JavaScript.

Web developer
first. UX designer
at heart.

I'm Aiden Eichenour — I started in web development and design during my undergraduate studies at Indiana University Indianapolis. By my senior year I realized I didn't just want to build things — I wanted to understand why people use them the way they do. That curiosity led me to pursue my MS in Human-Computer Interaction.

What drives me is the gap between a user's intention and their experience. I grew up naturally helping people troubleshoot technology, and HCI gave me the vocabulary and framework to do that at scale.

"I don't just want to build things — I want to understand why people use them the way they do."

Outside of design work I'm an avid bowler — chasing a perfect 300 having hit 290 once — and I play golf when I can. I follow the NFL closely (AFC side), enjoy gaming, and spend a lot of time with my boxer, Arya. Family is a major motivation behind everything I do professionally.

🎳 Bowling ⛳ Golf 🏈 NFL / AFC 🎮 Gaming 🐶 Arya the Boxer
Aiden Eichenour, MS HCI Candidate at Indiana University
Aiden Eichenour MS HCI Candidate · Indiana University
9+
Projects
MS
HCI Degree
290
Bowling Best

Capabilities

UX Research UI Design Prototyping
Accessibility Product Thinking
Front-End Dev Usability Testing
Figma Firebase HTML / CSS / JS

My design
process.

Every project is different — but the way I approach problems stays consistent. Research first, assumptions last.

01

Discover

I start with people — not assumptions. User interviews, competitive audits, and heuristic reviews help me understand the real problem before touching a single wireframe.

User InterviewsCompetitive AuditHeuristic Review
02

Define

Synthesizing messy research into a clear opportunity. Affinity mapping, personas, and journey maps turn scattered insights into a problem statement everyone can anchor to.

Affinity MappingPersonasJourney Maps
03

Design

From rough sketches to interactive prototypes — I move fast, iterate often, and keep the user in the room even when they're not physically present. Low-fi first, visual polish earns its place.

SketchingWireframingHi-Fi Prototyping
04

Deliver

Usability testing, design handoff, and implementation support. The job isn't done when the file is done — I stay involved until the right experience actually ships.

Usability TestingDesign HandoffImplementation

Let's build
something.

Open to full-time UX, UI, and Product Designer roles. I'd love to hear about what you're building.